HS-211: Surface Advection – David Torno
Students should leave with a better understanding of advection techniques, generating and extracting point attribute data, influencing flow directions, volume and particle simulating, as well as Redshift3D proxy export and instancing.
Class Description:
This recorded course will walk you through generating point normal data by way of advection to produce interesting flowing movement fx for use in design work. Multiple setups will be explored to offer different approaches in producing this effect as well as harnessing the power of Redshift3D instancing.
Learning Outcomes:
Students should leave with a better understanding of advection techniques, generating and extracting point attribute data, influencing flow directions, volume and particle simulating, as well as Redshift3D proxy export and instancing.
What You’ll Learn In HS-211: Surface Advection
- Resources
- 1. Introduction
- 2. Instance Mesh Setup
- 3. Source Points
- 4. Volume Based Advection Setup
- 5. Data Setup
- 6. Redshift Rendering
- 7. Introduction
- 8. Geometry Setup
- 9. POP Simulation
- 10. Advection Visualization
- 11. Pyro and Volume Simulation
- 12. Redshift Rendering
- 13. Extra Data
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